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Settings & worlds · Tip 38 of 82 · 5 min read

Draw a Map of Your Story World

Grab a pencil and map out the forests, rivers and hideouts where your adventure will happen.

Lots of famous adventure stories begin with a map. Drawing one is fun, but it's also a clever planning trick. Once you can see your world, you'll know exactly where your characters are and how far they have to go.

Step 1: Start with the big shapes

Is your world an island, a valley, a city or a single enormous tree? Draw the outline first. Then add the big features: mountains, rivers, forests, lakes or deserts.

Step 2: Add places that matter

Mark the places where important things will happen. Your hero's home. The villain's lair. The bridge that might collapse. Give each place a name that tells you something about it.

Places on a map
Puddleford (a sleepy village that floods every spring), the Whispering Pines (where the trees gossip about travellers), and Grumble Peak (a volcano that hasn't erupted for a hundred years, yet).

Step 3: Draw the journey

Now draw a dotted line showing the route your character will take. Look closely. What gets in their way? A river with no bridge? A swamp? A town where strangers aren't welcome? Every obstacle on your map is a chance for an exciting scene.

  • A compass, so you know which way is north
  • A key that explains any symbols
  • At least one place that's marked but unexplored
  • Tiny pictures: a skull for danger, a star for treasure

Your map keeps you consistent

If the castle is two days' walk from the village in chapter one, it can't be a five-minute stroll in chapter five. Check your map whenever your characters travel.

Try it in your own story

Plan your characters, write your story and get a picture on every page. Your first story is free.

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